OPEN AXIS
OPEN AXIS
OPEN AXIS
Open Axis is a technologic, synthetic ambience music group going on their first world tour. They needed a way to reach their audience and get them excited for their shows.
Our Message:
“We want our audience to have a spiritual, calming, and out of body experience. We want them to embark on our journey with us.”
Process work:
To provide that experience, I used space imagery, old vector technology, and create a character of a galactic spirit, who will be the user’s spiritual guide to transcendance.
This is concept art generated with Midjourney, used to inspire the figure I created.
I created a galactic being in Blender, and used juxtaposition of scale to make it appear as a larger-than-life entity.
I also created a galaxy HDRI using the in-program shader system. This project allowed me to deepen my knowledge of the shader system, and allowed me to explore the vector math involved in shaders.
In the future, I plan on further exploring the OSL so I can extend my control over the shader system.
I wished to make the character more translucent with a volume shader, but the small adjustments I needed to make every render led me away from that, as it would take too long to re-render every scene.
The character was rigged through Blender’s Rigify addon, which greatly sped up the time it took for me to get the model I had in working condition. This model was taken from a previous project I had done.
The end product:
Poster 1:
Location: Bowery Ballroom, Brooklyn, New York.
Date: March 21, 2024
Poster 2:
Location: Astra Kulturhaus, Berlin, Germany.
Date: April 11, 2024
Poster 3:
Location: Liquidroom, Tokyo, Japan.
Date: April 30, 2024
Poster 4:
Location: Eastcheap Records, London, England.
Date: May 14, 2024